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Friday, March 13, 2015

Proper, Modern OpenGL


As mentioned in the last post, "...it seems that much of the previous graphics code was done using obsolete OpenGL commands. Some learning and work will be required to use the newer and better commands." I have hired a programmer for $0 codenamed REGHEX who has begun work on proper, modern OpenGL.

Eighth step complete (REGHEX):





Coming up next for graphics: cubes and camera movement.

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