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Saturday, May 16, 2015

Complete text style parsing!

After a lot of work in a little time, I have created a full text style parser for Shatter, Fragile's GUI (Graphical User Interface)! See the images below for what it now supports.

Twenty first step complete:

I'm not going to go into all of the details here about how the parsing works, but it all works excellently! (Some of those examples above contain purposefully incorrect styling code to test the error resolution process.)

With all of the work done on Durable (the server) and Shatter (the GUI) recently, I now have everything I need to start piecing it all together: Fragile will now begin to incorporate code from Durable and Shatter in order to have a much more complete game!

Also, I added a really cool favicon and cursor icon to this blog. :D

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