Pages

Tuesday, May 17, 2016

Vastly Improved Networking Code!

Another set of long hours dedicated to Fragile and now all of its networking code for both the client and server are vastly improved! Now it's much stabler and I will be able to develop the multiplayer gameplay and other chat features a lot more quickly.

I also officially added multiplayer block creation by mouse (not by chat command). Unfortunately, however, there's nothing new and appealing to show here, as the visuals look exactly the same, especially since my server testing is done on the same computer and there's virtually no delay. :P

Looking forward to some real, raw gameplay progress shortly though! This is where development gets exciting. Thirty eighth step complete:

No comments:

Post a Comment